UeAnimationTrack
Manages keyframes for a single node identified by name.
Constructor​
new UeAnimationTrack(nodeName)
Parameters​
nodeName: The name of the object to animate.
Properties​
nodeName: Target name.positionKeys: Array of{ time, value: vec3 }.rotationKeys: Array of{ time, value: quat }.scaleKeys: Array of{ time, value: vec3 }.
Methods​
interpolate(time)​
Returns a { position, rotation, scale } object with interpolated values for the specified time.
time: Time in ticks.